Sid Meier's SimGolf | |
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Cover Art | |
Details | |
Developer(s) | Firaxis Games |
Publisher(s) | Electronic Arts |
Release Date | January 23, 2002 |
Platform(s) | Microsoft Windows |
Engine | SimGolf engine |
Protagonist(s) | Gary Golf (can be personalized) |
Mode(s) | Single Player (Regular, Tournament, and Sandbox) |
Genre(s) | Simulation |
Rating(s) | ELSPA: 3+ ESRB: Everyone (E) PEGI: 3+ |
Review(s) | AllOutGames.com - 94% GameSpy.com/SportPlanet.com - 97 design, 85 technical = 91 total Game-Over.net - 90% AVault.com - 4 stars out of 5 UGO.com - 4 out of 5 TechTV.com - 4 out of 5 GamersTemple.com - 87% GameZone.com - 8.7 |
Current Version | 1.03 |
Expansion(s) | None |
Media | 1 CD |
Requirements | - Windows 95/98/Me/2000/XP - Pentium II 300 MHz or AMD K6-2 CPU (Pentium III 500 MHz or AMD Athlon recommended) - 64 Mb RAM (128 Mb RAM recommended) - 8 Mb DirectX 8 compatible video card (16 Mb recommended) - 300 Mb HDD space plus space for saved games (additional space required for Windows swap-file and DirectX 8.0 installation) - 4x CD-ROM - Mouse |
Sid Meier's SimGolf, more commonly called SimGolf, is a golfing simulation game designed by Maxis, Firaxis, and Sid Meier. In it, the player builds golf courses for golfers to play on. You can build your course in two unique modes: Regular and Sandbox. As well as designing your golf course, you also get to play it. Each course you make comes with a professional golfer, which you control when playing. As well as allowing you to both play and design the ultimate golf course, what each character says when something happens can be fully customized. SimGolf comes with a character creator, which can be accessed in-game. The character creator can also be used for your proffesional golfer too.